I am a recent graduate of Full Sail University, with a Bachelor's in Game Art. I am a texture artist for Razor Edge games, and I am currently working with them in the production of their up coming game; Apocylipse the AfterFall. Texture art and 3D prop art is my passion, and I hope to continue to work as a texture artist in the future.
UV map and texture 3D assets for use in production.